The site includes a handful of small “choose-your-own-adventure” stories about issues in workplace ethics. Unlike standard ‘static’ cases, which students merely read and reflect upon, these little stories are experiential: players find themselves immersed in a fictional mini-case, making choices and experiencing the consequences. Each takes less than 10 minutes to play. These have been tested successfully in ethics classrooms, and with corporate groups.
(Teaching notes are available for several of the games. Interested instructors should contact MacDonald, at email@example.com)
The Lab is a project of the Ted Rogers Leadership Centre. The project is co-directed by Hilary Martin and Prof Chris MacDonald.
We launched GameLab in 2018. Through this game-based learning lab, we are building interactive games playable on mobile devices (choose-your-own-adventure text games).
In these character-driven games, players must navigate ethical leadership challenges in the workplace….
What do you think?